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Gearcity pre made cars6/23/2023 ![]() Once you have a successful company or two under your belt, try starting somewhere else outside the developed world. In any case, starting in New York or London is kind of like training wheels mode. The cities in those areas just don't have the GDP to support an automotive industry. Honestly, at the 1900 start, if you're pursuing a mass market strategy, you can make money just about anywhere except Africa, China, and Oceania outside of Australia. Both markets will eat up just about as many cars as you can produce, and you don't have to worry about transportation costs eating into your profit margins. Transportation costs are prohibitive in the 1900s, and they remain high for quite some time, which is why most people recommend starting in New York or London. Louis is a decent sized market at the 1900 start, and it is in a decent position to exploit the big Midwestern US markets (Chicago, Detroit, and later Cleveland) but if that's your aim Detroit is probably a better choice due to its central location and higher manufacturing capacity. Not only does designing these parts improve your company's labor skills, but they can also be assembled into a pretty legit high-end car that you can use for racing, or even sell in wealthier markets. These are all high end parts with pretty much every slider maxed out. I like to have technological superiority, and the best way I've figured out how to do that is to design a new "Concept" line of chassis/engine/gearbox every year. You can certainly have a successful company making nothing but high end or otherwise specialized vehicles, but I must admit, I haven't quite figured out how to do so as of yet.Īnother piece of advice I would give is always be designing new parts. Wanna make high end sports cars? Establish a new marque so people don't associate them with your screaming metal death traps. Making money on these cheap, mass market POSes will basically subsidize whatever else you wanna do. As previously mentioned, check the body type demand report, pick the one with the highest demand, and then design the cheapest car you can and crap out as many of them as your home market will buy. Generally, your go to market in London will be Sedans or Compact Cars, whereas the US market wants Pickups. It is the definitive automotive business management simulator.I'd say start in either London or New York at 1900 if you're just trying to get the hang of things. If you’re looking for a more realistic, modern version of Detroit or Motor City (Oldtimer), or if you’re looking for a business simulator as in-depth as the fabled Capitalism, or perhaps you’re tired of over-simplified tycoon games and want something much more detailed, look no further. All maps also include thousands of historical events that shape world and automotive history such as the Panic of 1907, World War 1, the Post War Recession, The Great Depression, and many more large and small events that will affect your decisions. With correct settings most maps have near historically accurate sales figures, hundreds of static AI and infinite dynamically generated AI competition. Each map has historically accurate purchasing power, population, population growth, inflation, interest and market growth rates. For a little less micromanagement, the game also includes territory based maps which are broken down into a few dozen regions. Armed with its realistic economic simulator.GearCity offers several maps with hundreds of cities. Let your imagination free and choose your own path. Produce munitions and military equipment for governments at war. Adjust dividends on your subsidiaries and enact a hostile takeovers in a feature-heavy stock system. Build factories and distribution branches. ![]() Manage production lines, supplies, prices, and employees. GearCity offers a wide variety of design and business choices.Create chassis, engines, transmissions, and vehicles. Thousands of players across the globe and industry professionals from automotive engineers to economics professors have praised the game’s intricate details. It is a complex, realistic, in-depth management sim that will take several hours to grasp and hundreds of hours to master. Unlike tycoon games, GearCity has not been simplified. GearCity is a realistic historically focused economic simulation of the global automobile industry. What made business leaders such as Henry Ford, William Durant, and Karl Benz so great? Could you ever accomplish what they did? Have you ever dreamed of running your own car company?Thousands have tried, and many have failed. ![]()
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